Monday, 25 July 2016

New light rendering technique ups the realism of computer generated images

A graphics algorithm can render lighting on rough surfaces with high fidelity

It's already nigh on impossible to pick computer generated graphics in the latest blockbusters, but the job is set to get even harder thanks to researchers at the University of California, San Diego (UCSD). They've developed a graphics algorithm that not only realistically models light reflecting off complex surfaces like water, leather, glass, and metal, but which also runs about 100 times faster than current state-of-the-art systems.

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Category: Computers

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from Gizmag Emerging Technology Magazine http://ift.tt/2atifwp

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