Virtual reality can already sweep us away to weird and wonderful places, but how we interact with ordinary objects in those worlds could play an important role in selling the user experience. Disney researchers have been exploring these possibilities with a proof-of-concept system that enables users to catch a real ball while immersed in a VR environment, something they see as a first-step in developing more complex user-object interactions.
.. Continue Reading Disney software allows users to catch real balls in VRCategory: VR
Tags: Related Articles:
- Disney tech lets users feel 3D objects on flat screens
- Disney's Aireal delivers precise tactile feedback out of thin air
- Intel's Shooting Star drones bring flying Christmas lights to Disney World
- Disney Research's gloveless REVEL system adds virtual textures to physical objects
- Disney’s Surround Haptics creates ‘virtual actuators’ to generate high-res tactile feedback
- EM-Sense tech expands IoT by telling smartwatches what their users are touching
from New Atlas http://ift.tt/2n6RUbM
No comments:
Post a Comment