Monday, 20 March 2017

Disney software allows users to catch real balls in VR

Disney tested the system over 140 tosses in total, where the ball was caught 132 times

Virtual reality can already sweep us away to weird and wonderful places, but how we interact with ordinary objects in those worlds could play an important role in selling the user experience. Disney researchers have been exploring these possibilities with a proof-of-concept system that enables users to catch a real ball while immersed in a VR environment, something they see as a first-step in developing more complex user-object interactions.

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Category: VR

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