Thursday, 7 February 2019

Hands on: Zero Latency pits player vs. player in warehouse-scale VR

Zero Latency has added a new competitive, player-vs-player game to its warehouse-scale VR technology

When we first set foot in Zero Latency's warehouse-scale virtual reality system three years ago, we were blown away by how immersive the experience was. On our second visit last year, we were impressed by how creative the team had gotten with how it used both the physical and virtual spaces. Now New Atlas has gone hands-on with the latest development, which marks a logical next step for the tech – pitting players against one another.

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Category: VR

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from New Atlas (Gizmag) http://bit.ly/2ShaMWx

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